


A Complete Course that teaches how to easily create a simple Stylized Geometric Outdoor Environment from start to finish. Fully Narrated Step by step instructions on how to model and put everything together into a scene in the latest version of Unreal 5.
Skill Level Required : Beginner
Instructor: 3DEX
Course Duration: 3hrs 40mins
Covered Topics:Easy to follow instructional videos on how to model in Maya(Note: While Maya is used for the videos, the modeling workflows are very simple and straight forward thus any other 3D program can be used for this step).
Simple sculpting to get low poly models from Zbrush.
Making simple geometric grass and tree leaves with Substance Designer.
Creating Materials and Blueprints and Foliage with Unreal 5.
Lighting the Final Level and Taking Screenshots.
Maya or equivalent(Blender ok).
Zbrush or equivalent.
Substance Designer.
Unreal 5.
Ability to apply the techniques and workflows used in this course to create and put together any type of simple outdoor environment within Unreal 5.
Use Zbrush to produce low poly meshes.
Able to use blockout to final level workflows.
Be able to apply simple lighting to an Unreal Engine level using Lumen.
License: course videos are for educational purposes and cannot be included in an asset pack or sold at any sort of asset/resource marketplace.
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Detailed Table of Contents:
_Introduction
_Part_1_Initial Blockout and Unreal 5 Project Set up(0:48:30)
_Part_2_Adding more details to house model (0:26:40)
_Part_3_Adding details to remaining props (0:32:00)
_Part_4_Making materials(0:16:00)
_Part_5_Creating grass material and grass geo (0:27:00)
_Part_6_Tree leaves and first pass lighting (0:52:00)
_Part_7_Finalize the scene(0:17:00)